![]() ![]() ![]() All of Reaper's abilities/powers are centered around death. While this does make Reaper immune to melee attacks (enemies die before they can get close enough to attack), it also means that Reaper cannot save people in Rescue or Defection missions. A side effect of Reaper wielding Death after acclimation is that it releases a death aura that kills all enemies and non-team allies within a 10m radius from Reaper. While wielding the scythe (tentatively named Death), Reaper becomes invincible and releases shockwaves with every slash (reminiscent of the attacks with Excalibur's Exalted Blade). Once Reaper has finished acclimating to the new scythe, its true power is unleashed. Once the new scythe is built, Reaper requires time to acclimate to the new scythe (time required = time needed to reach rank 30 with the scythe). As this process will require quite a bit of effort from Ordis to run the foundry with enough power to make the new (restored) scythe it also costs 1,000,000 credits. Unfortunately, the new scythe requires 5,000 oxium, 8,000 cryotic, and 40 mutagen masses in order to complete. When the incomplete scythe reaches rank 30, Ordis finishes analyzing the old scythe and has found a way to replicate it using the incomplete scythe as a base. When the scythe is found, it is in even worse condition than the warframe and an incomplete version of the scythe can be built with the blueprint while Ordis works on analyzing the remains of the old scythe. In order to fully understand the memories within Reaper, the operator must master the new warframe and become accustomed to the way it behaves and the way its powers work. ![]() So the idea for this one is: a warframe is found in degraded condition, just enough to recover the blueprints, and once built it remembers the location of its weapon (a scythe). ![]()
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